This week HAS REALLY been a busy week for The Losers. This week, they went 1 - 1 against the current and most borked codex in the game to date: The Grey Knights. I'm considering this blog to be a double feature since the first game really isn't worth a whole blog post. In fact, I can give you the quick version.
GK player (after seeing my IG): Wanna play?
Me: Sure. 2000pts?
GK: Cool!
Me: Just so you know I'm testing a tournament list. In tournament fashion, would you like to see my list?
GK: No
Me: *blink* Ooookaay... It's pretty mean..
GK: Dude.. it's IG...
Me: *shrugs*
Rolls: Pitched battle/Annihilation - IG Win first turn (Me: YAY)
Me: *Deploy*
GK: Bullshit! There's no way you have that many 'planes'.
Me: Sure I do.. I offered you my list. Your deployment BTW.
GK: *Deploys* ...and now I scout move w/ my dreadknight by teleporting..
Me: *thinking: not sure you can do that but, oh well*
GK: Ok.. Top of Turn 1 *rubs hands*
Turn 1
Movement - Top o' Turn 1
Me: *moves troops toward GK's*
GK: Why are you moving your troops TOWARDS the GK's?
Me: *shrugs* You'll see (we never did)
Shooting - Top o' Turn 1
Stormraven - Destroyed by 6 TL Lascannons
Dreadknight - Destroyed by 6 TL Lascannons
Ven. Dreadnaught? - Stunned by 6 TL Lascannons
5 Regular GK troops - killed by Manticore fire
((At this time, GK player's face is beet red))
Assault - Top o' Turn 1
- None-
Movement - Bottom o' Turn 1
GK's move into buildings and behind cover in the direction opposite of the incoming guardsman.
Shooting - Bottom o' Turn 1
GK's go pew pew.. about 10 guardsman die. All leadership saved due to fearless and Lord Commissar's Aura of Discipline
Assault - Bottom o' Turn 1
Just outside of Assault range... GK player looked like he was going to attempt and assault on me. I took a defensive stance.
TURN 2
Movement - Top o' Turn 2
Troops continue to rush forward while the Vendetta's do the 6" shuffle.
Shooting phase - Top o' Turn 2
Dreadnought - Destroyed by 6 TL Lascannons.
GK Player (with tears in his eyes): F*CK THIS!!! *Quickly throws all this GK's into the box he brought them in... none-to-gently, I might add, and RUNS out the store*
Me: *Blink* Did I just pimp GK's?
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You know.. this totally merits it's own post..
Result: Grey Knights concede at the top of turn 2. Losers win again. Penal Legionnaires are rationed 1 beer each.
Lesson of the match: Dreadknights CANNOT use teleport in their scout move.
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